biomes/meadow.client_biome.json:
=Copied from main pack, then:
-Added the following components:
,
      "minecraft:foliage_appearance": {
        "color": "#63A948"
      },
      "minecraft:grass_appearance": {
        "color": "#83BB6D"
      }

blocks.json:
=Copied from the main pack, then:
-Added the following entries from Java Aspects to the SOUNDS category:
  "brain_coral": {
    "sound": "coral"
  },
  "brain_coral_block": {
    "sound": "coral"
  },
  "brain_coral_fan": {
    "sound": "coral"
  },
  "brain_coral_wall_fan": {
    "sound": "coral"
  },
  "bubble_coral": {
    "sound": "coral"
  },
  "bubble_coral_block": {
    "sound": "coral"
  },
  "bubble_coral_fan": {
    "sound": "coral"
  },
  "bubble_coral_wall_fan": {
    "sound": "coral"
  },
  "cherry_sapling": {
    "sound": "cherry_sapling"
  },
  "cracked_deepslate_tiles": {
    "sound": "deepslate_tiles"
  },
  "deepslate_tiles": {
    "sound": "deepslate_tiles"
  },
  "deepslate_tile_double_slab": {
    "sound": "deepslate_tiles"
  },
  "deepslate_tile_slab": {
    "sound": "deepslate_tiles"
  },
  "deepslate_tile_stairs": {
    "sound": "deepslate_tiles"
  },
  "deepslate_tile_wall": {
    "sound": "deepslate_tiles"
  },
  "fire_coral": {
    "sound": "coral"
  },
  "fire_coral_block": {
    "sound": "coral"
  },
  "fire_coral_fan": {
    "sound": "coral"
  },
  "fire_coral_wall_fan": {
    "sound": "coral"
  },
  "gilded_blackstone": {
    "sound": "gilded_blackstone"
  },
  "horn_coral": {
    "sound": "coral"
  },
  "horn_coral_block": {
    "sound": "coral"
  },
  "horn_coral_fan": {
    "sound": "coral"
  },
  "horn_coral_wall_fan": {
    "sound": "coral"
  },
  "kelp": {
    "sound": "wet_grass"
  },
  "pitcher_plant": {
    "sound": "crop"
  },
  "seagrass": {
    "sound": "wet_grass"
  },
  "small_dripleaf_block": {
    "sound": "small_dripleaf"
  },
  "tube_coral": {
    "sound": "coral"
  },
  "tube_coral_block": {
    "sound": "coral"
  },
  "tube_coral_fan": {
    "sound": "coral"
  },
  "tube_coral_wall_fan": {
    "sound": "coral"
  },
  "waterlily": {
    "sound": "lily_pad"
  },
-Changed the "sound" property of the following entries:
  -iron_bars: "iron"
  -web: "web"
  -nether_brick_double_slab: "nether_brick"
  -red_nether_brick_double_slab: "nether_brick"
  -netherrack: "netherrack"
  -powered_comparator: "comparator"
  -powered_repeator: "stone"
  -tripwire_hook: "wood"
  -unpowered_comparator: "comparator"
  -unpowered_repeator: "stone"
  -sponge: "sponge"
  -turtle_egg: "metal"
  -wet_sponge: "wet_sponge"
-Deleted the following entries:
  -composter
  -redstone_torch (leave in this list even if this ID is not in blocks.json)
  -OLD SOUNDS: Nether Bricks: All except double slabs
  -OLD SOUNDS: Nether Terrain: All except netherrack
  -jukebox
  -lever
  -OLD SOUNDS: Iron: All
  -mob_spawner
  -vine
  -reeds

particles/:
=Copied the following files from Java Aspects:
-arrowspell
-mobspell
-mobspell_ambient
-mobspell_lingering
-splashpotionspell

sounds.json:
=Copied from the main pack, then:
-Replaced the "ghast" ambient through warn sounds with the following:
          "ambient": {
            "sound": "entity.ghast.ambient",
            "volume": 5.0
          },
          "death": {
            "sound": "entity.ghast.death",
            "volume": 5.0
          },
          "hurt": {
            "sound": "entity.ghast.hurt",
            "volume": 5.0
          },
          "shoot": {
            "sound": "entity.ghast.shoot",
            "volume": 10.0
          },
          "warn": {
            "sound": "entity.ghast.warn",
            "volume": 10.0
          }
-"individual_event_sounds": Deleted Nether Wastes ambience entires.
-"individual_event_sounds": Replaced the following entries:
  -"block.fletching_table.use": { "sound": "entity.villager.work_fletcher", "volume": 1.0, "pitch": [ 0.8, 1.2 ] }, //Villager uses fletching table
  -"block.smithing_table.use": { "sound": "entity.villager.work_toolsmith", "volume": 1.0, "pitch": [ 0.8, 1.2 ] }, //Villager uses smithing table
-"individual_named_sounds": Deleted Nether Wastes ambience entires.

sounds/music_definitions.json:
=Copied from Java Aspects, then:
-Replaced all min and max delays using a regex find/replace:
First:
  Find:
    min_delay":.*
  Replace:
    min_delay": 143,
Second:
  Find:
    max_delay":.*
  Replace:
    max_delay": 429
-Changed "credits" min_delay and max_delay to 0
-Changed "menu" min_delay and max_delay to 0 and 10, respectively

sounds/sound_definitions.json:
=Copied from the main pack, then:
-Added all ambient.underwater.* sound events from Java Aspects.
-Ran the following find and replace:
  -Find: grass_old
  -Replace: grass
-Removed the following sound events:
  -sign.dye.use
-Replaced the following sound sets with versions from Java Aspects:
  -ambient.cave
  -ambient.underwater... (all)
  -block.crop
  -block.deadbush.idle
  -block.nether_wart
  -block.piston
  -block.sand... (all)
  -block.sponge.absorb
  -entity.generic.splash
  -entity.ghast... (all)
  -entity.player.hurt_sweet_berry_bush
  -entity.player.swim
  -item.axe.strip
  -item.bone_meal.use
  -item.crop.plant
  -item.nether_wart.plant
  -music.game
  -music.menu
  -music.nether.nether_wastes
  -music.under_water
-Replaced music.credits through music.end with the following:
    "music.credits": {
      "category": "music",
      "sounds": [
        {
          "name": "sounds/music/game/end/credits",
          "stream": true
        }
      ]
    },
    "music.dragon": {
      "category": "music",
      "sounds": [
        {
          "name": "sounds/music/game/end/the_end_dragon_alive",
          "stream": true,
          "weight": 2
        },
        {
          "name": "sounds/music/game/end/the_end_end",
          "stream": true
        },
        {
          "name": "sounds/music/game/end/boss",
          "stream": true
        }
      ]
    },
    "music.end": {
      "category": "music",
      "sounds": [
        {
          "name": "sounds/music/game/end/the_end_dragon_alive",
          "stream": true
        },
        {
          "name": "sounds/music/game/end/the_end_end",
          "stream": true
        },
        {
          "name": "sounds/music/game/end/boss",
          "stream": true
        },
        {
          "name": "sounds/music/game/end/end",
          "stream": true
        }
      ]
    },

texts/en_GB.lang:
=Copied from the main pack, then:
-Deleted death message entries.
-Deleted level I enchantment entries.
-Changed words in the following messages:
  -raid: "Mobs" -> "Raiders"
-Deleted the following lines:
  -howtoplay.blocks.text.9
  -howtoplay.jukebox.text.3
  -howtoplay.redstone.text.1
  -howtoplay.redstone.text.3
-From Java Aspects' en_GB.json, copied every line from "Thrown Egg" to "Firework Rockets". In the Console Aspects' updated en_GB.json, highlighted everything from the "Ominous Item Spawner" line to "Firework Rockets" and pasted.
  -Deleted "Buried Treasure Map" lines after the paste.
-Added the following lines after the paste:

item.spawn_egg.entity.turtle.name=Sea Turtle Spawn Egg
itemGroup.name.monsterStoneEgg=Silverfish Stone

-Deleted all tile and item entries past Sea Turtle Egg.
-Pluralized all variants of Silverfish Stone Bricks.
-From Java Aspects' en_GB.json, copied every line from "Nether Portal" to "Oak Door". In the Console Aspects' updated en_GB.json, pasted below the "Sea Turtle Egg" line.

texts/en_US.lang:
=Copied from the main pack, then:
-Matched en_GB.lang changes. Copied from Java Aspects' en_US.lang instead.

Other files:
=Keep previous version.